Patch 5.4: Build 17093 ³

Patch 5.4 Sha of Pride

Letzte Nacht wurde ein neuer PTR Build auf den offiziellen Testserver zu Patch 5.4 aufgespielt. Neben einigen neuen Klassenänderungen gibt es mit diesem Update noch eine Reihe von weiteren Anpassungen.

Highlights aus diesem Build:

  • Jeder Spieler, der Garrosh vor dem nächsten Patch auf der normalen oder heroischen Schwierigkeit besiegt, erhält die Heldentat “ Ahead of the Curve: Garrosh Hellscream (10 player)“. Dieser Erfolg beinhaltet ein episches Reittier für Spieler, welches aussieht wie ein Wolf der Kor’kron.
  • Tankende Todesritter und Krieger erhalten die neue passive Fähigkeit “ Riposte. Immer wenn ihr einem Angriff ausweicht oder ihn pariert, bekommt ihr 20 Sekunden lang 50% des Ausweichs- bzw. Parierwertes als kritische Trefferwertung.
  • Priester erhalten die Glyphe “ Glyph of Feathers“. Mit dieser Glyphe bekommt der Priester, immer wenn er heilt, leuchtende Flügel auf dem Rücken.
  • Alle Werte der neuen PvP Elite Rüstungen wurden entfernt, sodass diese nun rein optisch sind.
  • Die Itemlevel der Gegenstände wurden nun angepasst: 528 LFR, 536 Flex, 553 Normal, 566 Heroic.
  • Einige Gegenstände aus dem Flex Mode wurden implementiert. Hier eine Liste.
  • Der Meta-Erfolg in der Belagerung von Orgrimmar wird Spieler nun mit den “Zügeln von Glalakras” belohnen. Dabei handelt es sich um einen großen schwarzen Protodrachen in epischer Rüstung.
  • Scheinbar wird “Gamon” ein Teil des Kampfes gegen General Nazgrim werden. Zumindest gibt es nun einen passenden Erfolg “ Gamon Will Save Us!
  • Rufvorrausetzungen von Gegenständen aus Patch 5.0 und Patch 5.1 wurden entfernt.

Audio Spoilers

Es gibt eine Reihe von Sounddateien, die bestimmte Aspekte des neuen Raids bzw. Updates darstellen. Dabei gibt es Texte von Garrosh, den Anführern der Fraktionen und den himmlischen Erhabenen.

Neue Models
Es gibt 2 neue Designs zu möglichen NPCs in der “Belagerung von Orgrimmar”.

Patch 5.4. mob Patch 5.4. orc super 12

Klassenänderungen:

Todesritter

  • Icebound Fortitude no longer costs a Frost Rune.
  • Anti-Magic Zone no longer has spec specific tooltips. Now reduces spell damage done to party or raid members inside it by 40%, down from 75%. Now lasts 3 sec, down from 10 sec / until damage absorbed. (There may be some changes not in the tooltip coming)
  • Death Siphon damage and AP scaling increased by 10%.
  • Dark Command now also increases threat that you generate against the target by 200% for 3 sec
  • Riposte (New) When you dodge or parry any attack, you gain 50% of your Parry and Dodge as additional Critical Strike for 20 sec. Death Knight – Blood Spec.
  • Sanguine Fortitude no longer makes Icebound Fortitude free.

Druide

  • Growl now also increases threat that you generate against the target by 200% for 3 sec.
  • Dream of Cenarius now causes Healing Touch to cause your next Rip to deal 30% additional damage for Feral, up from 15%. Guardian perk tweaked as well, see tooltip
  • Soul of the Forest Balance proc now grants 100 Lunar or Solar Power instead of advancing you to the next Eclipse. Guardian proc causes Mangle to generate 30% more Rage, up from 8%.

Jäger

  • Distracting Shot now increases threat that you generate against the target by 200% for 6 sec.
  • Wyvern Sting now has an 8-40 yd range, rather than 35 yd.
  • Growl now increases threat that you generate against the target by 200% for 6 sec.

Magier

  • Frost Bomb is now strongest when it can hit 5 or more targets with the explosion.
  • Living Bomb is now strongest when applied to 1 or 2 targets.
  • Nether Tempest is now strongest when applied to 3 or 4 targets.
  • Temporal Shield now also reduces all damage taken by 15%.
  • Mastery: Frostburn no longer gives bonus damage to all spells against frozen targets. Now Fingers of Frost now increases the damage of Ice Lance by an additional 16%, and Brain Freeze increases the damage of the instant Frostfire Bolt by 16%.

Mönch

  • Healing Elixirs now also heals the next time a damaging attack brings you below 35% of your maximum health.
  • Chi Brew now has spec specific tooltips and grants 3 Brew or Tea for your spec.
  • Healing Elixirs now also heals the next time a damaging attack brings you below 35% of your maximum health.
  • Power Strikes now also allows your next Spinning Crane Kick, Expel Harm, or Keg Smash to generate 1 Chi.
  • Ring of Peace now disarms and silences for 4 sec, up from 3.

Paladin

  • Reckoning now increases threat that you generate against the target by 200% for 3 sec.
  • Eternal Flame initial healing reduced by 30%.
  • Sacred Shield (New) Holy: When you or your Beacon of Light target falls below 30% health, that target gains Sacred Shield, absorbing 30% of their maximum health. Sacred Shield can only occur once every 2 minutes. Protection, Retribution: When you fall below 30% health, you gain Sacred Shield, absorbing 30% of your maximum health. Sacred Shield can only occur once every 2 minutes. Paladin – LvL 45 Talent. 40 yd range. 6 sec cooldown.
  • Sanctified Wrath now has an extra perk for Holy, increasing the critical strike chance of Holy Shock by 20%. Prot perk is now a reduction of the cooldown of Judgment by 100%, up from 50%.
  • Selfless Healer now also works with Divine Light for Holy Paladins.
  • Divine Plea no longer reduces healing output.
  • Sacred Shield is now a Prot Paladin spell, rather than a talent.
  • Glyph of the Alabaster Shield causes successful blocks to increase the damage of your next Shield of the Righteous by 10%, down from 20%..

Priester

  • Divine Insight now has a 40% proc chance for Holy, down from 100%.
  • From Darkness, Comes Light now has a 20% proc chance for Shadow, up from 15%
  • Glyph of Feathers (New) Your heal spells momentarily grant you angelic wings. Minor Glyph.

Schamane

  • Far Sight now has a 1,000 yd range, up from 500.
  • Conductivity now also works with Chain Heal. Now increases Healing Rain duration by 1 sec rather than granting more healing. DPS spells have a chance to proc this on cast now as well, including Stormstrike.
  • Healing Tide Totem healing increased by 50%.
  • Stone Bulwark Totem absorb increased by 33%.
  • Purification now only increases healing by your Healing Stream Totem, not all Water Totems.

Hexenmeister

  • Fel Flame now costs 3% of base mana, down from 5%. Damage increased by 13%. No longer increases DoT duration.
  • Voidwalker: Suffering now also increases threat that it generates against the target by 200% for 5 sec.
  • Mannoroth’s Fury now has a 60 sec cooldown, down from 1.5 min. Now also increases damage by 100% of your Seed of Corruption, Hellfire, Immolation Aura and Rain of Fire for 10 sec.
  • Metamorphosis: Void Ray had a slight SP scaling increase, as well as no longer increasing DoT duration.

Krieger

  • Impending Victory now always heals you for 20% of your maximum health.
  • Taunt now increases threat that you generate against the target by 200% for 3 sec.
  • Impending Victory now always heals you for 20% of your maximum health.
  • Riposte (New) When you dodge or parry any attack, you gain 50% of your Parry and Dodge as additional Critical Strike for 20 sec. Warrior – Protection Spec.